Wednesday 11 February 2009

Object Collisions and Sound




The animation illustrates how the positioning of upper objects will be assigned a musical note according to its position on the stave. You will need to have your sound turned on to hear. The animation is only an indication of the musical aspect of the game.
Music from the original Glass Bead Game (in piano format) is available for future possible orchestration.

2 comments:

  1. The quality of the music is calm and harmonious. A more discordant scale with a percussive attack might better express chaotic and violent impacts on the stave.

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  2. The starting notes are the final 3 notes of the original game.It is presumed that a process of degeneration will take place as the game progresses. It is not certain that the stave structure will remain intact and it possible that a different form of notation may have to be adopted.

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